fixxed buffer
This commit is contained in:
parent
96f37ab27d
commit
db655c381d
@ -31,8 +31,13 @@ def create_app():
|
||||
init_bluetooth()
|
||||
|
||||
# pygame initialisieren (einmalig)
|
||||
pygame.mixer.init(frequency=44100, size=-16, channels=2, buffer=512)
|
||||
pygame.mixer.set_num_channels(16) # genug parallele Kanäle für BG + Effekte
|
||||
from config import Config
|
||||
pygame.mixer.pre_init(frequency=Config.AUDIO_FREQ,
|
||||
size=Config.AUDIO_SIZE,
|
||||
channels=Config.AUDIO_CHANNELS,
|
||||
buffer=Config.AUDIO_BUFFER)
|
||||
pygame.mixer.init()
|
||||
pygame.mixer.set_num_channels(Config.AUDIO_NUM_CHANNELS) # genug parallele Kanäle für BG + Effekte
|
||||
pygame.mixer.music.set_volume(0.8) # Standard-Lautstärke (für Legacy-Fälle)
|
||||
app.logger.info("pygame initialisiert")
|
||||
|
||||
|
||||
@ -18,9 +18,14 @@ audio_lock = threading.Lock()
|
||||
loaded_sounds = {}
|
||||
|
||||
def _ensure_mixer():
|
||||
from config import Config
|
||||
if not pygame.mixer.get_init():
|
||||
pygame.mixer.init(frequency=44100, size=-16, channels=2, buffer=512)
|
||||
pygame.mixer.set_num_channels(16)
|
||||
pygame.mixer.pre_init(frequency=Config.AUDIO_FREQ,
|
||||
size=Config.AUDIO_SIZE,
|
||||
channels=Config.AUDIO_CHANNELS,
|
||||
buffer=Config.AUDIO_BUFFER)
|
||||
pygame.mixer.init()
|
||||
pygame.mixer.set_num_channels(Config.AUDIO_NUM_CHANNELS)
|
||||
|
||||
def _load_sound(file_path):
|
||||
if file_path in loaded_sounds:
|
||||
|
||||
@ -13,5 +13,12 @@ class Config:
|
||||
LOG_DIR = os.path.join(BASE_DIR, 'logs')
|
||||
SOUNDS_DIR = os.path.join(BASE_DIR, 'sounds')
|
||||
|
||||
# Audio-Parameter (für pygame.mixer)
|
||||
AUDIO_FREQ = 44100
|
||||
AUDIO_SIZE = -16
|
||||
AUDIO_CHANNELS = 2
|
||||
AUDIO_BUFFER = 2048 # größerer Buffer reduziert Knacksen
|
||||
AUDIO_NUM_CHANNELS = 16
|
||||
|
||||
# Optional: absolute Pfade, falls du später Docker o.ä. nutzt
|
||||
# CONFIG_DIR = os.path.join(os.path.dirname(__file__), 'configs')
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user