added soundboard

This commit is contained in:
oberon 2026-02-14 14:42:33 +01:00
parent 075c4c990e
commit fc08da804f
6 changed files with 185 additions and 16 deletions

56
app.py
View File

@ -222,6 +222,14 @@ def control_page():
return render_template('control.html', config=current_config)
@app.route('/soundboard')
def soundboard():
if current_config is None or 'sounds' not in current_config:
return redirect(url_for('index'))
sounds = current_config.get('sounds', [])
return render_template('soundboard.html', sounds=sounds, config=current_config)
# ── Admin ────────────────────────────────────────────────────────────────────
@app.route('/admin')
@ -513,6 +521,54 @@ def api_reconnect():
return jsonify({"success": False, "message": str(e)}), 500
import pygame
import threading
# pygame einmalig initialisieren (am besten global)
pygame.mixer.init()
@app.route('/api/play_sound', methods=['POST'])
def api_play_sound():
try:
data = request.get_json()
sound_id = data.get('sound_id')
if not sound_id:
return jsonify({"success": False, "message": "Kein sound_id angegeben"}), 400
# Sound aus aktueller Config suchen
if current_config is None or 'sounds' not in current_config:
return jsonify({"success": False, "message": "Keine Sounds in der aktuellen Konfiguration"}), 400
sound_entry = next((s for s in current_config['sounds'] if s['id'] == sound_id), None)
if not sound_entry:
return jsonify({"success": False, "message": f"Sound mit ID '{sound_id}' nicht gefunden"}), 404
file_path = os.path.join('sounds', sound_entry['file'])
if not os.path.exists(file_path):
logger.error(f"Sound-Datei nicht gefunden: {file_path}")
return jsonify({"success": False, "message": "Sound-Datei nicht gefunden"}), 404
# Sound in separatem Thread abspielen (blockiert nicht)
def play():
try:
pygame.mixer.music.load(file_path)
pygame.mixer.music.play()
while pygame.mixer.music.get_busy():
time.sleep(0.1)
except Exception as e:
logger.error(f"Fehler beim Abspielen von {file_path}: {e}")
threading.Thread(target=play, daemon=True).start()
logger.info(f"Spiele Sound: {sound_entry['name']} ({sound_id})")
return jsonify({"success": True, "message": f"Spiele: {sound_entry['name']}"})
except Exception as e:
logger.exception("Play-Sound-Fehler")
return jsonify({"success": False, "message": str(e)}), 500
if __name__ == '__main__':
app.run(host='0.0.0.0', port=5000, debug=True)

View File

@ -8,5 +8,25 @@
{"port": "B", "type": "motor", "name": "Unterstützung", "invert": false, "negative_only": false},
{"port": "C", "type": "light", "name": "Licht vorne", "on_value": 1.0, "off_value": 0.0, "negative_only": false},
{"port": "D", "type": "fogger", "name": "Dampf", "on_value": -1.0, "off_value": 0.0, "negative_only": true}
],
"sounds": [
{
"id": "pfeife1",
"file": "salamisound-3180602-dampflokpfeife-1-mal-lange.mp3",
"name": "Pfeife (lang)",
"description": "Langgezogene Dampflok-Pfeife"
},
{
"id": "pfeife2",
"file": "salamisound-8089794-dampflokpfeife-2-mal.mp3",
"name": "Pfeife (2x lang)",
"description": "Dampfpfeife 2 mal"
},
{
"id": "pfeife3",
"file": "salamisound-6633853-dampflokpfeife-3-mal-kurz.mp3",
"name": "Pfeife (3x kurz)",
"description": "3x Kurzer Signalton"
}
]
}

View File

@ -2,3 +2,4 @@ flask==3.0.3
# Deine mkconnect-lib je nach Installationsweg
git+https://git.avalon-skynet.work/oberon/mkconnect-lib.git
# oder falls lokal gebaut: ./path/to/mkconnect-lib
pygame

View File

@ -39,18 +39,23 @@ pre code.hljs {
.hljs-symbol { color: #d16969; }
.hljs-literal { color: #d16969; }
pre code {
/* Zeilennummern verbessern */
pre {
counter-reset: line;
}
pre code span {
counter-increment: line;
}
/* Optional: Zeilennummern (braucht CSS) */
pre code::before {
position: relative;
}
pre code {
padding-left: 4.5em !important;
}
pre code::before {
content: counter(line) " ";
display: inline-block;
width: 3em;
counter-increment: line;
position: absolute;
left: 0.8em;
color: #858585;
text-align: right;
color: #6a9955;
width: 3em;
user-select: none;
}
}

View File

@ -47,6 +47,10 @@
<a class="nav-link {% if 'admin' in request.path %}active{% endif %}"
href="{{ url_for('admin') }}">Admin</a>
</li>
<li class="nav-item">
<a class="nav-link {% if 'soundboard' in request.path %}active{% endif %}"
href="{{ url_for('soundboard') }}">Soundboard</a>
</li>
</ul>
</div>
</div>

83
templates/soundboard.html Normal file
View File

@ -0,0 +1,83 @@
{% extends "base.html" %}
{% block title %}Soundboard {{ config.name }}{% endblock %}
{% block content %}
<div class="container my-5">
<h1>Soundboard {{ config.name }}</h1>
<p class="lead mb-4">Wähle einen Sound aus wird direkt über den Raspberry Pi ausgegeben.</p>
{% if sounds %}
<div class="row g-3">
{% for sound in sounds %}
<div class="col-md-4 col-lg-3">
<div class="card h-100 shadow-sm">
<div class="card-body text-center">
<h5 class="card-title">{{ sound.name }}</h5>
{% if sound.description %}
<p class="card-text text-muted small">{{ sound.description }}</p>
{% endif %}
<button class="btn btn-primary mt-3 play-sound-btn"
data-sound-id="{{ sound.id }}">
<i class="bi bi-play-fill me-2"></i> Abspielen
</button>
</div>
</div>
</div>
{% endfor %}
</div>
{% else %}
<div class="alert alert-info">
In dieser Konfiguration sind noch keine Sounds definiert.
</div>
{% endif %}
<div class="mt-5 text-center">
<a href="{{ url_for('control_page') }}" class="btn btn-secondary">Zurück zur Steuerung</a>
</div>
</div>
{% endblock %}
{% block scripts %}
<script>
document.querySelectorAll('.play-sound-btn').forEach(btn => {
btn.addEventListener('click', async () => {
const soundId = btn.dataset.soundId;
btn.disabled = true;
btn.innerHTML = '<span class="spinner-border spinner-border-sm me-2"></span> Spielt...';
try {
const res = await fetch('/api/play_sound', {
method: 'POST',
headers: { 'Content-Type': 'application/json' },
body: JSON.stringify({ sound_id: soundId })
});
const data = await res.json();
if (data.success) {
btn.classList.remove('btn-primary');
btn.classList.add('btn-success');
btn.innerHTML = '<i class="bi bi-check-lg me-2"></i> Gespielt';
setTimeout(() => {
btn.classList.remove('btn-success');
btn.classList.add('btn-primary');
btn.innerHTML = '<i class="bi bi-play-fill me-2"></i> Abspielen';
btn.disabled = false;
}, 2000);
} else {
alert('Fehler: ' + (data.message || 'Unbekannt'));
btn.disabled = false;
btn.innerHTML = '<i class="bi bi-play-fill me-2"></i> Abspielen';
}
} catch (err) {
console.error('Sound-Play-Fehler:', err);
alert('Netzwerkfehler beim Abspielen');
btn.disabled = false;
btn.innerHTML = '<i class="bi bi-play-fill me-2"></i> Abspielen';
}
});
});
</script>
{% endblock %}